Shops
Here's a drag'n'drop example of how to set up shops for lumberjack tools using different inventory systems. You can customize the items, prices, and locations as needed.
Tools
Add the shop to your ox_inventory in data/shops.lua.
lua
["LumberjackShop"] = {
name = "Lumberjack Shop",
inventory = {
{ name = "WEAPON_BATTLEAXE", price = 250 },
{ name = "WEAPON_CHAINSAW", price = 500 },
},
-- locations = {
-- vector3(-679.3509, 5834.3735, 17.3313), -- example location
-- },
targets = {
{ ped = `s_m_m_strvend_01`, scenario = "WORLD_HUMAN_STAND_IMPATIENT", loc = vector3(-679.3509, 5834.3735, 17.3313), heading = 135.3508 },
},
}TIP
The coordinates used above are examples. Replace them with your desired shop location.