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Shops ​

Here's a drag'n'drop example of how to set up shops for outposts items using different inventory systems. You can customize the items, prices, and locations as needed.

Tools ​

Add the shop to your ox_inventory in data/shops.lua.

lua
["Outposts"] = {
    name = "Outposts Clues Shop",
    inventory = {
        { name = "outposts_clue_taxi",          price = 50 },
        { name = "outposts_clue_delivery",      price = 50 },
        { name = "outposts_clue_washing",       price = 50 }
    },
    -- locations = {
    --    vector3(0.0, 0.0, 0.0), -- example location
    -- },
    targets = {
        { ped = `s_m_m_strvend_01`, scenario = "WORLD_HUMAN_STAND_IMPATIENT", loc = vec3(33.13, -645.49, 9.77), heading = 340.76 },
    },
}

TIP

The coordinates used above are examples. Replace them with your desired shop location.