Usage
How it works
- Equip the Metal Detector from your inventory and use it.
- Walk around a valid zone - the detector will signal when buried treasure is beneath you.
- When prompted, equip your Shovel and press
Eto dig. - Complete the minesweeper minigame - a 9x9 grid with 10 mines. Flag or avoid the mines to uncover the treasure.
- If successful, a Treasure Chest is added to your inventory.
- Use the Treasure Chest while holding a Treasure Key to open it and receive loot.
WARNING
Detecting only works on valid surface materials. Paved roads, concrete and water are not valid surfaces.
Valid surfaces
The metal detector works on the following surface types:
| Category | Surfaces |
|---|---|
| Sand | loose, compact, wet, dry deep, wet deep, track, underwater |
| Snow | loose, compact, deep, tarmac |
| Gravel | small, large, deep |
| Dirt & Mud | dirt track, mud hard, mud soft, mud pothole, mud deep, mud underwater |
| Other | marsh, marsh deep, soil, clay hard, clay soft, grass, grass short, grass long, twigs, leaves |
Treasure chest loot
Opening a chest consumes one treasure_chest and one treasure_key and rolls one item from the table below:
| Item | Chance |
|---|---|
gold | 35% |
silver | 35% |
gold_coin | 20% |
plastic | 10% |
Gold coins are awarded separately on every dig regardless of chest contents - 10 to 20 coins per find by default.
Zones
Treasures spawn in pre-configured polygon zones. Each zone has a maximum number of simultaneously active treasures. Depleted treasures refresh on a configurable interval (default 60 seconds).
| Zone | Max treasures |
|---|---|
| LS Beach (×5 segments + rest) | 30 - 50 each |
| Sandy Shores | 10 |
| Great Ocean Highway (×9 segments) | 10 each |
| Paleto Bay (×6 segments) | 10 - 20 each |
| Sandy/rural areas (×5 spots) | 5 - 10 each |
Configuration
| File | Purpose |
|---|---|
config/client.lua | Zone definitions, surface materials, minigame size, item names |
config/server.lua | Treasure chest loot table, gold coin reward range, refresh interval, webhook |