Configuration
config/client.lua
| Option | Description |
|---|---|
Config.PickPocket.targetDistance | The distance required to pickpocket an NPC |
Config.ParkingMeters.targetDistance | The distance required to smash a parking meter |
Config.LetterBoxes.targetDistance | The distance required to steal from a letterbox |
Config.PostBoxes.targetDistance | The distance required to break into a postbox |
Config.GlitterBomb.disarming.jobRequired | Is a job required to disarm a glitterbomb |
Config.GlitterBomb.disarming.id | The id of one of the jobs to disarm a glitterbomb |
Config.GlitterBomb.disarming.duty | Do you need to be on duty as of one of the jobs to disarm a glitterbomb |
Config.GlitterBomb.disarming.minGrade | What is the minimum grade of one of the jobs to disarm a glitterbomb |
config/server.lua
| Option | Description |
|---|---|
SvConfig.LockpickItem | The item used to lockpick all things in petty crime |
SvConfig.DispatchAlerts.heatPerAction | Amount of heat added to player for heat action |
SvConfig.DispatchAlerts.jobs | The jobs required to see the dispatch alert |
SvConfig.DispatchAlerts.code | The code of the dispatch alert e.g. (10-90) |
SvConfig.DispatchAlerts.title | The title of the dispatch alert |
SvConfig.DispatchAlerts.description | The description of the dispatch alert |
SvConfig.DispatchAlerts.blip.sprite | The blip sprite of the dispatch alert |
SvConfig.DispatchAlerts.blip.scale | The blip scale of the dispatch alert |
SvConfig.DispatchAlerts.blip.colour | The blip colour of the dispatch alert |
SvConfig.DispatchAlerts.blip.duration | The blip duration of the dispatch alert (seconds) |
SvConfig.Heat.max | The max amount of heat a player can recieve |
SvConfig.Heat.degradePerMinute | How much heat a player loses every minute |
SvConfig.Heat.dispatchChancePerHeat | The chance a dispatch alert is sent for every heat point (playerHeat * chance) |
SvConfig.Heat.resetInterval | How often player heat is completely reset |
SvConfig.PickPocket.playerCooldown | The length of the player cooldown for pickpocketing (seconds) |
SvConfig.PickPocket.npcCooldown | The length of the npc cooldown you're pickpocketing |
SvConfig.PickPocket.progress | The progress bar for pickpocketing |
SvConfig.PickPocket.rep | If rep is enabled and what rep you get |
SvConfig.PickPocket.minigame | The minigame for pickpocketing an NPC |
SvConfig.PickPocket.lootTables | The loot for pickpocketing an NPC based on world zone scummyness (0-5) |
SvConfig.PickPocket.lootTables.lootRolls | How many attempts at handling weighted loot |
SvConfig.PickPocket.lootTables.lootTable | What items you can get based on weighted loot |
SvConfig.PickPocket.lootTables.guaranteedRarities | What guaranteed possible loot you can get (any if empty) |
SvConfig.ParkingMeters.cooldownResetInterval | How often cooldowns for parking meters reset (seconds) |
SvConfig.ParkingMeters.lootRolls | How many attempts at handling weighted loot |
SvConfig.ParkingMeters.lootTable | What items you can get based on weighted loot |
SvConfig.ParkingMeters.allowedWeapons | What weapons are able to smash a parking meter |
SvConfig.ParkingMeters.minCooldown | The minimum amount of time after smashing a parking meter (minutes) |
SvConfig.ParkingMeters.maxCooldown | The maximum amount of time after smashing a parking meter (minutes) |
SvConfig.ParkingMeters.personalCooldown | The length of the player cooldown for smashing parking meters (minutes) |
SvConfig.ParkingMeters.stress | Is stress enabled and how much you get after smashing a parking meter |
SvConfig.ParkingMeters.smashProgressBar | The progress bar for smashing a parking meter |
SvConfig.ParkingMeters.rep | If rep is enabled and what rep you get |
SvConfig.LetterBoxes.cooldownResetInterval | How often cooldowns for letterboxes reset (seconds) |
SvConfig.LetterBoxes.openingItems.durabilityLossOnSuccess | How much durability is lost on lockpick after passing minigame |
SvConfig.LetterBoxes.openingItems.durabilityLossOnFailure | How much durability is lost on lockpick after failing minigame |
SvConfig.LetterBoxes.lootRolls | How many attempts at handling weighted loot |
SvConfig.LetterBoxes.lootTable | What items you can get based on weighted loot |
SvConfig.LetterBoxes.minCooldown | The minimum amount of time after lockpicking a letterbox (minutes) |
SvConfig.LetterBoxes.maxCooldown | The maximum amount of time after lockpicking a letterbox (minutes) |
SvConfig.LetterBoxes.personalCooldown | The length of the player cooldown for lockpicking a letterbox (minutes) |
SvConfig.LetterBoxes.minigame | The minigame for lockpicking a letterbox |
SvConfig.LetterBoxes.rep | If rep is enabled and what rep you get |
SvConfig.PostBoxes.cooldownResetInterval | How often cooldowns for postboxes reset (seconds) |
SvConfig.PostBoxes.openingItems.durabilityLossOnSuccess | How much durability is lost on lockpick after passing minigame |
SvConfig.PostBoxes.openingItems.durabilityLossOnFailure | How much durability is lost on lockpick after failing minigame |
SvConfig.PostBoxes.lootRolls | How many attempts at handling weighted loot |
SvConfig.PostBoxes.lootTable | What items you can get based on weighted loot |
SvConfig.PostBoxes.stuckChance | The chance you can get stuck in a postbox |
SvConfig.PostBoxes.minLootableCount | The minimum amount of loot you can get when successfully stealing from a postbox |
SvConfig.PostBoxes.maxLootableCount | The maximum amount of loot you can get when successfully stealing from a postbox |
SvConfig.PostBoxes.emptyBoxTexts | Variety of texts to show when a postbox is empty |
SvConfig.PostBoxes.minCooldown | The minimum amount of time after lockpicking a postbox (minutes) |
SvConfig.PostBoxes.maxCooldown | The maximum amount of time after lockpicking a postbox (minutes) |
SvConfig.PostBoxes.stealProgressBar | The progress bar for stealing from a postbox |
SvConfig.PostBoxes.stuckAnim | The animation to play when you get stuck |
SvConfig.PostBoxes.unstuckAnim | The animation to play when you try to get unstuck |
SvConfig.PostBoxes.unstuckProgressBar | The progress bar for getting unstuck from a postbox |
SvConfig.PostBoxes.unstuckMinigame | The minigame for getting unstuck from a postbox |
SvConfig.PostBoxes.minigame | The minigame for stealing from a postbox |
SvConfig.PostBoxes.rep | If rep is enabled and what rep you get |
SvConfig.Mail.adminMenu | Command data for mail selling admin menu |
SvConfig.Mail.letterSell.paymentItem | What item to get when you sell letters |
SvConfig.Mail.letterSell.amountPerLetter | How much of paymentItem to get per letter sold |
SvConfig.Mail.letterSell.rep | If rep is enabled and what rep you get |
SvConfig.Mail.envelopeItem | The item name of the envelope item |
SvConfig.Mail.catalogEnvelopeItem | The item name of the catalog envelope item |
SvConfig.Mail.letterItem | The item name of the letter item |
SvConfig.Mail.envelopeLootTable | The loot data for opening an envelope |
SvConfig.Mail.catalogEnvelopeLootTable | The loot data for opening a catalog envelope |
SvConfig.Mail.letterNpc.model | The model of the NPC who buys letters |
SvConfig.Mail.letterNpc.minLocationTime | The minimum time the ped stays in one location (seconds) |
SvConfig.Mail.letterNpc.maxLocationTime | The maximum time the ped stays in one location (seconds) |
SvConfig.Mail.letterNpc.locations | All the locations the ped can be at |
SvConfig.Mail.envelopeProgressBar | The progress bar for opening an envelope |
SvConfig.PorchPirate.adminMenu | Command data for the porch pirate admin menu |
SvConfig.PorchPirate.rep | If rep is enabled and what rep you get |
SvConfig.PorchPirate.glitterBomb.expiredIn | How long until glitterbombs are deleted from the world (minutes) |
SvConfig.PorchPirate.glitterBomb.triggerProgressBar | The progress bar when a glitterbomb explodes |
SvConfig.PorchPirate.glitterBomb.disarmProgressBar | The progress bar for disabling a glitterbomb |
SvConfig.PorchPirate.packageLimit | The total amount of packages that can spawn at once |
SvConfig.PorchPirate.packageRegenerationTime | If a package is stolen, how long until we generate a new one (minutes) |
SvConfig.PorchPirate.packageLocationCooldownTime | If a package is stolen, how long until reuse the same location (minutes) |
SvConfig.PorchPirate.packageItemPrefix | The prefix for all package items |
SvConfig.PorchPirate.progressBar | The progress bar for stealing a package |
SvConfig.PorchPirate.defaultLootTables | The different type of packages that exist |
SvConfig.PorchPirate.lootTables.weight | Weight of the loot table |
SvConfig.PorchPirate.lootTables.lootRolls | How many attempts at handling weighted loot |
SvConfig.PorchPirate.lootTables.lootTable | What items you can get based on weighted loot |
SvConfig.PorchPirate.lootTables.guaranteedRarities | What guaranteed possible loot you can get (any if empty) |
SvConfig.PorchPirate.lootTables.models | Different models based on all the loot tables defaultLootTables |
SvConfig.PorchPirate.lootTables.glitterBombPercentage | The percentage a glitterbomb is in a package |
SvConfig.PorchPirate.lootTables.openingItem | List of items that can be used to open a package |
SvConfig.PorchPirate.lootTables.openingItemMissingText | Error shown when you don't have any of the items in openingItem |